An event emitter to use to emit the axis events.
The index of this Axis.
A reference to the Gamepad that this Axis belongs to.
Movement tolerance threshold below which axis values are ignored in getValue.
The raw axis value, between -1 and 1 with 0 being dead center.
Use the method getValue to get a normalized value with the threshold applied.
Contains information about a specific Gamepad Axis. Axis objects are created automatically by the Gamepad as they are needed.