The manager that owns this RenderNode.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the start of the run method.
Don't forget to call it in your custom method.
The context currently in use.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the end of the run method.
Don't forget to call it in your custom method.
The context currently in use.
Render the rectangle.
The context currently in use.
A transform matrix to apply to the vertices. If not defined, the identity matrix is used.
The Submitter node to use. If not defined, BatchHandlerTriFlat is used.
The x-coordinate of the rectangle.
The y-coordinate of the rectangle.
The width of the rectangle.
The height of the rectangle.
The top-left tint color.
The top-right tint color.
The bottom-left tint color.
The bottom-right tint color.
Whether to apply lighting effects to the rectangle.
Set whether the node should report debug information.
It wraps the run method with additional debug information.
Whether to report debug information.
A RenderNode which renders a filled rectangle. This is useful for full-screen effects and rectangle geometry.