The manager that owns this RenderNode.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the start of the run method.
Don't forget to call it in your custom method.
The context currently in use.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the end of the run method.
Don't forget to call it in your custom method.
The context currently in use.
Render the triangle.
The context currently in use.
A transform matrix to apply to the vertices. If not defined, the vertices are not transformed.
The Submitter node to use.
The x-coordinate of the first vertex.
The y-coordinate of the first vertex.
The x-coordinate of the second vertex.
The y-coordinate of the second vertex.
The x-coordinate of the third vertex.
The y-coordinate of the third vertex.
The tint color of the first vertex.
The tint color of the second vertex.
The tint color of the third vertex.
Whether to apply lighting effects to the triangle.
Set whether the node should report debug information.
It wraps the run method with additional debug information.
Whether to report debug information.
A RenderNode which renders a filled triangle.