An array of Game Objects. The contents of this array are updated by this Action.
The Ellipse to position the Game Objects on.
OptionalstartAngle: numberOptional angle to start position from, in radians. Default 0.
OptionalendAngle: numberOptional angle to stop position at, in radians. Default 6.28.
Takes an array of Game Objects and positions them on evenly spaced points around the perimeter of an Ellipse.
If you wish to pass a
Phaser.GameObjects.EllipseShape to this function, you should pass itsgeomproperty.