Takes an array of Game Objects and positions them on evenly spaced points around the perimeter of a Rectangle.
Placement starts from the top-left of the rectangle, and proceeds in a clockwise direction.
If the shift parameter is given you can offset where placement begins.
Takes an array of Game Objects and positions them on evenly spaced points around the perimeter of a Rectangle.
Placement starts from the top-left of the rectangle, and proceeds in a clockwise direction. If the
shiftparameter is given you can offset where placement begins.