Takes an array of Game Objects and positions them on evenly spaced points around the edges of a Triangle.
If you wish to pass a Phaser.GameObjects.Triangle Shape to this function, you should pass its geom property.
Phaser.GameObjects.Triangle
geom
An array of Game Objects. The contents of this array are updated by this Action.
The Triangle to position the Game Objects on.
Optional
An optional step rate, to increase or decrease the packing of the Game Objects on the lines. Default 1.
Takes an array of Game Objects and positions them on evenly spaced points around the edges of a Triangle.
If you wish to pass a
Phaser.GameObjects.TriangleShape to this function, you should pass itsgeomproperty.