Takes an array of Game Objects and positions them at random locations within the Triangle.
If you wish to pass a Phaser.GameObjects.Triangle Shape to this function, you should pass its geom property.
Phaser.GameObjects.Triangle
geom
An array of Game Objects. The contents of this array are updated by this Action.
The Triangle to position the Game Objects within.
Takes an array of Game Objects and positions them at random locations within the Triangle.
If you wish to pass a
Phaser.GameObjects.TriangleShape to this function, you should pass itsgeomproperty.