The array of items to be updated by this action.
The amount to set the scrollFactorX property to.
OptionalscrollFactorY: numberThe amount to set the scrollFactorY property to. If undefined or null it uses the scrollFactorX value.
OptionalstepX: numberThis is added to the scrollFactorX amount, multiplied by the iteration counter. Default 0.
OptionalstepY: numberThis is added to the scrollFactorY amount, multiplied by the iteration counter. Default 0.
Optionalindex: numberAn optional offset to start searching from within the items array. Default 0.
Optionaldirection: numberThe direction to iterate through the array. 1 is from beginning to end, -1 from end to beginning. Default 1.
Takes an array of Game Objects, or any objects that have the public properties
scrollFactorXandscrollFactorYand then sets them to the given values.The optional
stepXandstepYproperties are applied incrementally, multiplied by each item in the array.To use this with a Group:
SetScrollFactor(group.getChildren(), scrollFactorX, scrollFactorY, stepX, stepY)