Returns the amount the Game Object is visually offset from its y coordinate. This is the same as width * origin.y. This value will only be > 0 if origin.y is not equal to zero.
width * origin.y
origin.y
The Game Object to get the bounds value from.
Returns the amount the Game Object is visually offset from its y coordinate. This is the same as
width * origin.y. This value will only be > 0 iforigin.yis not equal to zero.