phaser - v4.0.0-rc.4
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    • Checks if the given tile coordinate is within the isometric layer bounds, or not.

      Parameters

      • tileX: number

        The x coordinate, in tiles, not pixels.

      • tileY: number

        The y coordinate, in tiles, not pixels.

      • layer: LayerData

        The Tilemap Layer to check against.

      • Optionalcamera: Cameras.Scene2D.Camera

        The Camera to run the cull check against.

      Returns boolean