Gets the tiles that overlap with the given shape in the given layer. The shape must be a Circle, Line, Rectangle or Triangle. The shape should be in world coordinates.
Note: This method currently only works with orthogonal tilemap layers.
A shape in world (pixel) coordinates
Optional filters to apply when getting the tiles.
The Camera to use when calculating the tile index from the world values.
The Tilemap Layer to act upon.
Gets the tiles that overlap with the given shape in the given layer. The shape must be a Circle, Line, Rectangle or Triangle. The shape should be in world coordinates.
Note: This method currently only works with orthogonal tilemap layers.