phaser - v4.0.0-rc.4
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    • Checks if there is a tile at the given location (in world coordinates) in the given layer. Returns false if there is no tile or if the tile at that location has an index of -1.

      Parameters

      • worldX: number

        The X coordinate of the world position.

      • worldY: number

        The Y coordinate of the world position.

      • camera: Cameras.Scene2D.Camera

        The Camera to use when factoring in which tiles to return.

      • layer: LayerData

        The Tilemap Layer to act upon.

      Returns boolean