Draws a debug representation of the layer to the given Graphics. This is helpful when you want to
get a quick idea of which of your tiles are colliding and which have interesting faces. The tiles
are drawn starting at (0, 0) in the Graphics, allowing you to place the debug representation
wherever you want on the screen.
Draws a debug representation of the layer to the given Graphics. This is helpful when you want to get a quick idea of which of your tiles are colliding and which have interesting faces. The tiles are drawn starting at (0, 0) in the Graphics, allowing you to place the debug representation wherever you want on the screen.