phaser - v4.0.0-rc.4
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    • Sets collision on the tiles within a layer by checking each tile's collision group data (typically defined in Tiled within the tileset collision editor). If any objects are found within a tile's collision group, the tile's colliding information will be set. The collides parameter controls if collision will be enabled (true) or disabled (false).

      Parameters

      • collides: boolean

        If true it will enable collision. If false it will clear collision.

      • recalculateFaces: boolean

        Whether or not to recalculate the tile faces after the update.

      • layer: LayerData

        The Tilemap Layer to act upon.

      Returns void