phaser - v4.0.0-rc.4
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    • Converts from staggered tile Y coordinates (tile units) to world Y coordinates (pixels), factoring in the layers position, scale and scroll.

      Parameters

      • tileY: number

        The y coordinate, in tiles, not pixels.

      • camera: Cameras.Scene2D.Camera

        The Camera to use when calculating the tile index from the world values.

      • layer: LayerData

        The Tilemap Layer to act upon.

      Returns number