phaser - v4.0.0-rc.4
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    • Converts from world X coordinates (pixels) to tile X coordinates (tile units), factoring in the layer's position, scale and scroll.

      Parameters

      • worldX: number

        The x coordinate to be converted, in pixels, not tiles.

      • snapToFloor: boolean

        Whether or not to round the tile coordinate down to the nearest integer.

      • camera: Cameras.Scene2D.Camera

        The Camera to use when calculating the tile index from the world values.

      • layer: LayerData

        The Tilemap Layer to act upon.

      Returns number