OptionaladdOptionalalphaThe alpha (opacity) of the Game Object.
OptionalangleThe rotation angle of the Game Object, in degrees.
OptionalblendThe blend mode of the GameObject.
OptionalchildrenOptionaldepthThe depth of the GameObject.
OptionalflipThe horizontally flipped state of the Game Object.
OptionalflipThe vertically flipped state of the Game Object.
OptionaloriginThe origin of the Game Object.
OptionalrotationThe rotation angle of the Game Object, in radians.
OptionalscaleThe scale of the GameObject.
OptionalscaleThe scale mode of the GameObject.
OptionalscrollThe scroll factor of the GameObject.
OptionalvisibleThe visible state of the Game Object.
OptionalxThe x position of the Game Object.
OptionalyThe y position of the Game Object.
Add the GameObject to the scene.