OptionalfillOptionalfillA value that defines the fill opacity to use when rendering the body.
OptionallineA hex color value that defines the line color to use when rendering the body.
OptionallineA value that defines the line opacity to use when rendering the body.
OptionallineA Number that defines the line width to use when rendering the body outline.
OptionalopacitySets the opacity. 1.0 is fully opaque. 0.0 is fully translucent.
OptionalspriteAn Object that defines the sprite properties to use when rendering, if any.
OptionalvisibleA flag that indicates if the body should be rendered.
A hex color value that defines the fill color to use when rendering the body.