phaser - v4.0.0-rc.4
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    A component to set restitution on objects.

    interface Bounce {
        setBounce(value: number): this;
    }

    Implemented by

    Index

    Methods

    Methods

    • Sets the restitution on the physics object.

      Parameters

      • value: number

        A Number that defines the restitution (elasticity) of the body. The value is always positive and is in the range (0, 1). A value of 0 means collisions may be perfectly inelastic and no bouncing may occur. A value of 0.8 means the body may bounce back with approximately 80% of its kinetic energy. Note that collision response is based on pairs of bodies, and that restitution values are combined with the following formula: Math.max(bodyA.restitution, bodyB.restitution)

      Returns this