phaser - v4.0.0-rc.4
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    BitmapTextConfig: GameObjectConfig & {
        font?: string;
        size?: number | false;
        text?: string;
    }

    Type declaration

    • Optionalfont?: string

      The key of the font to use from the BitmapFont cache.

    • Optionalsize?: number | false

      The font size to set.

    • Optionaltext?: string

      The string, or array of strings, to be set as the content of this Bitmap Text.