The height of the BitmapText, taking into account the y scale of the Game Object.
The width of the BitmapText, taking into account the x scale of the Game Object.
The x position of the BitmapText, taking into account the x position and scale of the Game Object.
The y position of the BitmapText, taking into account the y position and scale of the Game Object.
The position and size of the Bitmap Text in global space, taking into account the Game Object's scale and world position.