Optionalframe?: number | string | FrameOptionalheight?: numberThe height of the Tile Sprite. If zero it will use the size of the texture frame.
Optionalkey?: stringThe key of the Texture this Tile Sprite will use to render with, as stored in the Texture Manager.
Optionalwidth?: numberThe width of the Tile Sprite. If zero it will use the size of the texture frame.
Optionalx?: numberThe x coordinate of the Tile Sprite.
Optionaly?: numberThe y coordinate of the Tile Sprite.
An optional frame from the Texture this Tile Sprite is rendering with.