phaser - v4.0.0-rc.4
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    type ArcadeBodyCollision = {
        down: boolean;
        left: boolean;
        none: boolean;
        right: boolean;
        up: boolean;
    }
    Index

    Properties

    Properties

    down: boolean

    True if the Body is colliding on its lower edge.

    left: boolean

    True if the Body is colliding on its left edge.

    none: boolean

    True if the Body is not colliding.

    right: boolean

    True if the Body is colliding on its right edge.

    up: boolean

    True if the Body is colliding on its upper edge.