OptionalaccelerationX?: numberOptionalaccelerationY?: numberSets acceleration.y.
OptionalallowDrag?: booleanOptionalallowGravity?: booleanOptionalallowRotation?: booleanOptionalangularAcceleration?: numberOptionalangularDrag?: numberOptionalangularVelocity?: numberOptionalbounceX?: numberSets bounce.x.
OptionalbounceY?: numberSets bounce.y.
OptionalcollideWorldBounds?: booleanOptionalcustomBoundsRectangle?: Geom.RectangleSets setBoundsRectangle.
OptionaldragX?: numberSets drag.x.
OptionaldragY?: numberSets drag.y.
Optionalenable?: booleanSets enable.
OptionalfrictionX?: numberSets friction.x.
OptionalfrictionY?: numberSets friction.y.
OptionalgravityX?: numberSets gravity.x.
OptionalgravityY?: numberSets gravity.y.
Optionalimmovable?: booleanOptionalmass?: numberOptionalmaxSpeed?: numberSets maxSpeed.
OptionalmaxVelocityX?: numberSets maxVelocity.x.
OptionalmaxVelocityY?: numberSets maxVelocity.y.
OptionaluseDamping?: booleanSets useDamping.
OptionalvelocityX?: numberSets velocity.x.
OptionalvelocityY?: numberSets velocity.y.
Sets acceleration.x.