phaser - v4.0.0-rc.4
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    type PhysicsGroupDefaults = {
        setAccelerationX: number;
        setAccelerationY: number;
        setAllowDrag: boolean;
        setAllowGravity: boolean;
        setAllowRotation: boolean;
        setAngularAcceleration: number;
        setAngularDrag: number;
        setAngularVelocity: number;
        setBounceX: number;
        setBounceY: number;
        setBoundsRectangle: Geom.Rectangle;
        setCollideWorldBounds: boolean;
        setDamping: boolean;
        setDragX: number;
        setDragY: number;
        setEnable: boolean;
        setFrictionX: number;
        setFrictionY: number;
        setGravityX: number;
        setGravityY: number;
        setImmovable: boolean;
        setMass: number;
        setMaxSpeed: number;
        setVelocityX: number;
        setVelocityY: number;
    }
    Index

    Properties

    setAccelerationX: number
    setAccelerationY: number
    setAllowDrag: boolean
    setAllowGravity: boolean
    setAllowRotation: boolean
    setAngularAcceleration: number
    setAngularDrag: number
    setAngularVelocity: number
    setBounceX: number
    setBounceY: number
    setBoundsRectangle: Geom.Rectangle
    setCollideWorldBounds: boolean
    setDamping: boolean
    setDragX: number
    setDragY: number
    setEnable: boolean
    setFrictionX: number
    setFrictionY: number
    setGravityX: number
    setGravityY: number
    setImmovable: boolean
    setMass: number
    setMaxSpeed: number
    setVelocityX: number
    setVelocityY: number