OptionalfillOptionalfillThe opacity of the fill when rendering this body, a value between 0 and 1.
OptionallineThe color value of the line stroke when rendering this body.
OptionallineThe opacity of the line when rendering this body, a value between 0 and 1.
OptionallineIf rendering lines, the thickness of the line.
OptionalopacityThe opacity of the body and all parts within it.
OptionalspriteControls the offset between the body and the parent Game Object, if it has one.
Optionalsprite.xThe horizontal offset between the body and the parent Game Object texture, if it has one.
Optionalsprite.yThe vertical offset between the body and the parent Game Object texture, if it has one.
OptionalvisibleShould this body be rendered by the Debug Renderer?
The color value of the fill when rendering this body.