OptionalanchorOptionalanchorThe size of the circles drawn as the constraint anchors.
OptionalangleThe color of the body angle / axes lines.
OptionalboundsThe color of the body bounds.
OptionalbroadphaseThe color of the broadphase grid.
OptionalcollisionThe color of the collision points.
OptionalfillThe color value of the fill when rendering dynamic bodies.
OptionalfillThe opacity of the fill when rendering dynamic bodies, a value between 0 and 1.
OptionalhullThe color value of hulls when showConvexHulls is set.
OptionaljointThe color value of joints when showJoint is set.
OptionaljointThe line opacity when rendering joints, a value between 0 and 1.
OptionaljointThe line thickness when rendering joints.
OptionallineThe color value of the line stroke when rendering dynamic bodies.
OptionallineThe opacity of the line when rendering dynamic bodies, a value between 0 and 1.
OptionallineIf rendering lines, the thickness of the line.
OptionalpinThe color value of the circles drawn when rendering pin constraints.
OptionalpinThe size of the circles drawn when rendering pin constraints.
OptionalpositionThe color value of the rectangle drawn when rendering the body position.
OptionalpositionThe size of the rectangle drawn when rendering the body position.
OptionalrenderRender the bodies using a fill color.
OptionalrenderRender the bodies using a line stroke.
OptionalsensorThe fill color when rendering body sensors.
OptionalsensorThe line color when rendering body sensors.
OptionalseparationThe color of the body separation line.
OptionalshowRender just a single body axis?
OptionalshowRender all of the body axes?
OptionalshowRender the dynamic bodies in the world to the Graphics object?
OptionalshowRender the bounds of the bodies in the world?
OptionalshowRender the broadphase grid?
OptionalshowRender the collision points and normals for colliding pairs.
OptionalshowWhen rendering polygon bodies, render the convex hull as well?
OptionalshowWhen rendering bodies, render the internal edges as well?
OptionalshowRender all world constraints to the Graphics object?
OptionalshowRender the position of non-static bodies?
OptionalshowRender bodies or body parts that are flagged as being a sensor?
OptionalshowRender lines showing the separation between bodies.
OptionalshowRender any sleeping bodies (dynamic or static) in the world to the Graphics object?
OptionalshowRender the static bodies in the world to the Graphics object?
OptionalshowRender the velocity of the bodies in the world?
OptionalsleepThe color value of the fill when rendering sleeping dynamic bodies.
OptionalsleepThe color value of the line stroke when rendering sleeping dynamic bodies.
OptionalspringThe color value of spring constraints.
OptionalstaticThe amount to multiply the opacity of sleeping static bodies by.
OptionalstaticThe color value of the fill when rendering static bodies.
OptionalstaticThe color value of the line stroke when rendering static bodies.
OptionalvelocityThe color of the body velocity line.
The color value of constraint anchors.