OptionaldeltaThe size of the update time step in milliseconds. If fps is set, it overrides delta.
OptionalenabledWhether the Matter Runner is enabled.
OptionalfpsThe number of physics updates per second. If set, this overrides delta.
OptionalframeThe number of frame delta values to record, when smoothing is enabled. The 10th to 90th percentiles are sampled.
OptionalframeWhether to smooth the frame delta values.
OptionalframeWhether to round the frame delta values to the nearest 1 Hz.
OptionalmaxThe maximum amount of time to simulate in one frame, in milliseconds.
OptionalmaxThe maximum number of updates per frame.
Configuration for the Matter Physics Runner.
Set only one of
fpsanddelta.deltais the size of the Runner's fixed time step (one physics update). The "frame delta" is the time elapsed since the last game step. Depending on the size of the frame delta, the Runner makes zero or more updates per game step.