phaser - v4.0.0-rc.4
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    Lighting options for quad rendering.

    type BatchHandlerQuadRenderOptionsLighting = {
        normalGLTexture: WebGLTextureWrapper;
        normalMapRotation: number;
        selfShadow?: BatchHandlerQuadRenderOptionsSelfShadow;
    }
    Index

    Properties

    normalGLTexture: WebGLTextureWrapper

    The normal map texture to render.

    normalMapRotation: number

    The rotation of the normal map texture.

    Self-shadowing options.