phaser - v4.0.0-rc.4
    Preparing search index...
    type GameObjectBatcherConfig = {
        batchHandler?: string | BatchHandler;
        name: string;
    }
    Index

    Properties

    Properties

    batchHandler?: string | BatchHandler

    The batch handler to which this node will send vertex information. The batch handler will be added to the manager if necessary. This is invoked during run. It is where shader configuration should be done.

    name: string

    The name of the RenderNode. This should be unique within the manager.