phaser - v4.0.0-rc.4
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    A collection of ShaderSetter descriptors used to set different types of shader uniforms.

    Index

    Properties

    "0x1400": ShaderSetter

    gl.BYTE

    "0x1401": ShaderSetter

    gl.UNSIGNED_BYTE

    "0x1402": ShaderSetter

    gl.SHORT

    "0x1403": ShaderSetter

    gl.UNSIGNED_SHORT

    "0x1404": ShaderSetter

    gl.INT

    "0x1405": ShaderSetter

    gl.UNSIGNED_INT

    "0x1406": ShaderSetter

    gl.FLOAT

    "0x8B50": ShaderSetter

    gl.FLOAT_VEC2

    "0x8B51": ShaderSetter

    gl.FLOAT_VEC3

    "0x8B52": ShaderSetter

    gl.FLOAT_VEC4

    "0x8B53": ShaderSetter

    gl.INT_VEC2

    "0x8B54": ShaderSetter

    gl.INT_VEC3

    "0x8B55": ShaderSetter

    gl.INT_VEC4

    "0x8B56": ShaderSetter

    gl.BOOL

    "0x8B57": ShaderSetter

    gl.BOOL_VEC2

    "0x8B58": ShaderSetter

    gl.BOOL_VEC3

    "0x8B59": ShaderSetter

    gl.BOOL_VEC4

    "0x8B5A": ShaderSetter

    gl.FLOAT_MAT2

    "0x8B5B": ShaderSetter

    gl.FLOAT_MAT3

    "0x8B5C": ShaderSetter

    gl.FLOAT_MAT4

    "0x8B5E": ShaderSetter

    gl.SAMPLER_2D

    "0x8B60": ShaderSetter

    gl.SAMPLER_CUBE