Can be defined on your own Scenes. Use it to load assets.
This method is called by the Scene Manager, after init() and before create(), only if the Scene has a LoaderPlugin.
After this method completes, if the LoaderPlugin's queue isn't empty, the LoaderPlugin will start automatically.
Can be defined on your own Scenes. Use it to load assets. This method is called by the Scene Manager, after
init()and beforecreate(), only if the Scene has a LoaderPlugin. After this method completes, if the LoaderPlugin's queue isn't empty, the LoaderPlugin will start automatically.