OptionalactiveOptionalcamerasAn optional Camera configuration object.
OptionalkeyThe unique key of this Scene. Must be unique within the entire Game instance.
OptionalloaderThe loader configuration object for the Scene.
OptionalmapOverwrites the default injection map for a scene.
OptionalmapExtends the injection map for a scene.
OptionalpackFiles to be loaded before the Scene begins.
OptionalphysicsThe physics configuration object for the Scene.
OptionalpluginsThe plugin configuration object for the Scene.
OptionalvisibleDoes the Scene start as visible or not? A visible Scene renders each step.
Does the Scene start as active or not? An active Scene updates each step.