A Audio Data object.
You can pass an array of these objects to the WebAudioSoundManager decodeAudio method to have it decode them all at once.
decodeAudio
The audio data, either a base64 encoded string, an audio media-type data uri, or an ArrayBuffer instance.
The string-based key to be used to reference the decoded audio in the audio cache.
A Audio Data object.
You can pass an array of these objects to the WebAudioSoundManager
decodeAudiomethod to have it decode them all at once.