phaser - v4.0.0-rc.4
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    type MapDataConfig = {
        collision?: object;
        format?: number;
        height?: number;
        heightInPixels?: number;
        imageCollections?: any[];
        images?: any[];
        layers?: LayerData[];
        name?: string;
        objects?: object;
        orientation?: string | Tilemaps.Orientation;
        properties?: number;
        renderOrder?: string;
        tileHeight?: number;
        tiles?: any[];
        tilesets?: Tileset[];
        tileWidth?: number;
        version?: number;
        width?: number;
        widthInPixels?: number;
    }
    Index

    Properties

    collision?: object

    An object of Tiled Object Layers.

    format?: number

    The format of the Tilemap, as defined in Tiled.

    height?: number

    The height of the entire tilemap.

    heightInPixels?: number

    The height in pixels of the entire tilemap.

    imageCollections?: any[]

    The collection of images the map uses(specified in Tiled).

    images?: any[]

    An array with all the layers configured to the MapData.

    layers?: LayerData[]

    The layers of the tilemap.

    name?: string

    The key in the Phaser cache that corresponds to the loaded tilemap data.

    objects?: object

    An array of Tiled Image Layers.

    orientation?: string | Tilemaps.Orientation

    The orientation of the map data (i.e. orthogonal, isometric, hexagonal), default 'orthogonal'.

    properties?: number

    Map specific properties (can be specified in Tiled).

    renderOrder?: string

    Determines the draw order of tilemap. Default is right-down.

    tileHeight?: number

    The height of the tiles.

    tiles?: any[]

    Array of Tile instances.

    tilesets?: Tileset[]

    The tilesets the map uses.

    tileWidth?: number

    The width of the tiles.

    version?: number

    The version of Tiled the map uses.

    width?: number

    The width of the entire tilemap.

    widthInPixels?: number

    The width in pixels of the entire tilemap.