phaser - v4.0.0-rc.4
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    type TilemapConfig = {
        data?: number[][];
        height?: number;
        insertNull?: boolean;
        key?: string;
        tileHeight?: number;
        tileWidth?: number;
        width?: number;
    }
    Index

    Properties

    data?: number[][]

    Instead of loading from the cache, you can also load directly from a 2D array of tile indexes.

    height?: number

    The height of the map in tiles.

    insertNull?: boolean

    Controls how empty tiles, tiles with an index of -1, in the map data are handled. If true, empty locations will get a value of null. If false, empty location will get a Tile object with an index of -1. If you've a large sparsely populated map and the tile data doesn't need to change then setting this value to true will help with memory consumption. However if your map is small or you need to update the tiles dynamically, then leave the default value set.

    key?: string

    The key in the Phaser cache that corresponds to the loaded tilemap data.

    tileHeight?: number

    The height of a tile in pixels.

    tileWidth?: number

    The width of a tile in pixels.

    width?: number

    The width of the map in tiles.