OptionaleventOptional event name to emit when the Event fires.
OptionalifUser-land callback which will be called if set. If it returns true then this event run all of its actions, otherwise it will be skipped.
OptionalloopUser-land callback which will be called when the Event loops.
Is this a once only event?
OptionalrepeatThe amount of times this Event has repeated.
OptionalrunUser-land callback which will be called when the Event fires.
OptionalsetObject containing properties to set on the target when the Event fires if set.
OptionalsoundSound configuration object which will be used to create a Sound when the Event fires if set.
OptionaltargetThe scope (this object) with which to invoke the run callback.
The time (in elapsed ms) at which this event will fire.
OptionaltweenTween configuration object which will be used to create a Tween when the Event fires if set.
OptionaltweenIf this Event is using a Tween to manage its actions, this property will contain a reference to it.
Has this event completed yet?