phaser - v4.0.0-rc.4
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    Variable CHANGE_DATAConst

    CHANGE_DATA: string

    The Change Data Event.

    This event is dispatched by a Data Manager when an item in the data store is changed.

    Game Objects with data enabled have an instance of a Data Manager under the data property. So, to listen for a change data event from a Game Object you would use: sprite.on('changedata', listener).

    This event is dispatched for all items that change in the Data Manager. To listen for the change of a specific item, use the CHANGE_DATA_KEY_EVENT event.