This event is dispatched by a Data Manager when an item is removed from it.
Game Objects with data enabled have an instance of a Data Manager under the data property. So, to listen for
the removal of a data item on a Game Object you would use: sprite.on('removedata', listener).
The Remove Data Event.
This event is dispatched by a Data Manager when an item is removed from it.
Game Objects with data enabled have an instance of a Data Manager under the
dataproperty. So, to listen for the removal of a data item on a Game Object you would use:sprite.on('removedata', listener).