Const
The Pointer Drop Input Event.
This event is dispatched by the Input Plugin belonging to a Scene if a pointer drops a Game Object on a Drag Target.
Listen to this event from within a Scene using: this.input.on('drop', listener).
this.input.on('drop', listener)
To listen for this event from a specific Game Object, use the [GAMEOBJECT_DROP]Phaser.Input.Events#event:GAMEOBJECT_DROP event instead.
The Pointer Drop Input Event.
This event is dispatched by the Input Plugin belonging to a Scene if a pointer drops a Game Object on a Drag Target.
Listen to this event from within a Scene using:
this.input.on('drop', listener).To listen for this event from a specific Game Object, use the [GAMEOBJECT_DROP]Phaser.Input.Events#event:GAMEOBJECT_DROP event instead.