This event is dispatched by the Gamepad Plugin when a button has been pressed on any active Gamepad.
Listen to this event from within a Scene using: this.input.gamepad.on('down', listener).
You can also listen for a DOWN event from a Gamepad instance. See the [GAMEPAD_BUTTON_DOWN]Phaser.Input.Gamepad.Events#event:GAMEPAD_BUTTON_DOWN event for details.
The Gamepad Button Down Event.
This event is dispatched by the Gamepad Plugin when a button has been pressed on any active Gamepad.
Listen to this event from within a Scene using:
this.input.gamepad.on('down', listener).You can also listen for a DOWN event from a Gamepad instance. See the [GAMEPAD_BUTTON_DOWN]Phaser.Input.Gamepad.Events#event:GAMEPAD_BUTTON_DOWN event for details.