phaser - v4.0.0-rc.4
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    BUTTON_UP: string

    The Gamepad Button Up Event.

    This event is dispatched by the Gamepad Plugin when a button has been released on any active Gamepad.

    Listen to this event from within a Scene using: this.input.gamepad.on('up', listener).

    You can also listen for an UP event from a Gamepad instance. See the [GAMEPAD_BUTTON_UP]Phaser.Input.Gamepad.Events#event:GAMEPAD_BUTTON_UP event for details.