This event is dispatched by a Gamepad instance when a button has been pressed on it.
Listen to this event from a Gamepad instance. Once way to get this is from the pad1, pad2, etc properties on the Gamepad Plugin:
this.input.gamepad.pad1.on('down', listener).
Note that you will not receive any Gamepad button events until the browser considers the Gamepad as being 'connected'.
You can also listen for a DOWN event from the Gamepad Plugin. See the [BUTTON_DOWN]Phaser.Input.Gamepad.Events#event:BUTTON_DOWN event for details.
The Gamepad Button Down Event.
This event is dispatched by a Gamepad instance when a button has been pressed on it.
Listen to this event from a Gamepad instance. Once way to get this is from the
pad1,pad2, etc properties on the Gamepad Plugin:this.input.gamepad.pad1.on('down', listener).Note that you will not receive any Gamepad button events until the browser considers the Gamepad as being 'connected'.
You can also listen for a DOWN event from the Gamepad Plugin. See the [BUTTON_DOWN]Phaser.Input.Gamepad.Events#event:BUTTON_DOWN event for details.