Const
The Matter Physics After Update Event.
This event is dispatched by a Matter Physics World instance after the engine has updated and all collision events have resolved.
Listen to it from a Scene using: this.matter.world.on('afterupdate', listener).
this.matter.world.on('afterupdate', listener)
The Matter Physics After Update Event.
This event is dispatched by a Matter Physics World instance after the engine has updated and all collision events have resolved.
Listen to it from a Scene using:
this.matter.world.on('afterupdate', listener).