Const
The Scene Systems Pre-Render Event.
This event is dispatched by a Scene during the main game loop step.
The event flow for a single step of a Scene is as follows:
Scene.update
Listen to this event from a Scene using this.events.on('prerender', listener).
this.events.on('prerender', listener)
A Scene will only render if it is visible.
This event is dispatched after the Scene Display List is sorted and before the Scene is rendered.
The Scene Systems Pre-Render Event.
This event is dispatched by a Scene during the main game loop step.
The event flow for a single step of a Scene is as follows:
Scene.updatemethod is called, if it existsListen to this event from a Scene using
this.events.on('prerender', listener).A Scene will only render if it is visible.
This event is dispatched after the Scene Display List is sorted and before the Scene is rendered.