phaser - v4.0.0-rc.4
    Preparing search index...

    Variable TRANSITION_INITConst

    TRANSITION_INIT: string

    The Scene Transition Init Event.

    This event is dispatched by the Target Scene of a transition.

    It happens immediately after the Scene.init method is called. If the Scene does not have an init method, this event is not dispatched.

    Listen to it from a Scene using this.events.on('transitioninit', listener).

    The Scene Transition event flow is as follows:

    1. [TRANSITION_OUT]Phaser.Scenes.Events#event:TRANSITION_OUT - the Scene that started the transition will emit this event.
    2. [TRANSITION_INIT]Phaser.Scenes.Events#event:TRANSITION_INIT - the Target Scene will emit this event if it has an init method.
    3. [TRANSITION_START]Phaser.Scenes.Events#event:TRANSITION_START - the Target Scene will emit this event after its create method is called, OR ...
    4. [TRANSITION_WAKE]Phaser.Scenes.Events#event:TRANSITION_WAKE - the Target Scene will emit this event if it was asleep and has been woken-up to be transitioned to.
    5. [TRANSITION_COMPLETE]Phaser.Scenes.Events#event:TRANSITION_COMPLETE - the Target Scene will emit this event when the transition finishes.