phaser - v4.0.0-rc.4
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    Variable LOOPEDConst

    LOOPED: string

    The Sound Looped Event.

    This event is dispatched by both Web Audio and HTML5 Audio Sound objects when they loop during playback.

    Listen to it from a Sound instance using Sound.on('looped', listener), i.e.:

    var music = this.sound.add('key');
    music.on('looped', listener);
    music.setLoop(true);
    music.play();

    This is not to be confused with the [LOOP]Phaser.Sound.Events#event:LOOP event, which only emits when the loop state of a Sound is changed.