This event is dispatched by the Base Sound Manager, or more typically, an instance of the Web Audio Sound Manager,
or the HTML5 Audio Manager. It is dispatched when the stopAll method is invoked and after all current Sounds
have been stopped.
Listen to it from a Scene using: this.sound.on('stopall', listener).
The Stop All Sounds Event.
This event is dispatched by the Base Sound Manager, or more typically, an instance of the Web Audio Sound Manager, or the HTML5 Audio Manager. It is dispatched when the
stopAllmethod is invoked and after all current Sounds have been stopped.Listen to it from a Scene using:
this.sound.on('stopall', listener).