phaser - v4.0.0-rc.4
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    LOAD: string

    The Texture Load Event.

    This event is dispatched by the Texture Manager when a texture has finished loading on it. This only happens for base64 encoded textures. All other texture types are loaded via the Loader Plugin.

    Listen to this event from within a Scene using: this.textures.on('onload', listener).

    This event is dispatched after the [ADD]Phaser.Textures.Events#event:ADD event.