phaser - v4.0.0-rc.4
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    type GenerateFrameNumbers = {
        end?: number;
        first?: boolean | number;
        frames?: boolean | number[];
        outputArray?: Types.Animations.AnimationFrame[];
        start?: number;
    }
    Index

    Properties

    end?: number

    The ending frame of the animation.

    first?: boolean | number

    A frame to put at the beginning of the animation, before start or outputArray or frames.

    frames?: boolean | number[]

    A custom sequence of frames.

    An array to concatenate the output onto.

    start?: number

    The starting frame of the animation.